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Myth project:

Mothman: The Nest

The Myth project was about choosing a Myth and building a game around this story. My team and I chose "Mothman" which was more urban legend then a Myth and we wanted to do a VR game aswell. It provided an inteteresting challenge nontheless.

I came up with the idea to build a detective which was rejected by my team at first, but after out first concept was rejected , we went with it anyway.

The objective of the game would be to find clues around the map, use those to unlock a door and reach the end. The first 2 weeks we spend on our game concept to which we lost precious time in which we could have build a prototype. We eventually build a working prototype in just 1 week.

In the other 4 weeks we iterated on the prototype to create a proper working game. We won 3rd place at the project competition aswell.





This game took me out of my comfort zone. First of all I was not the project leader, and second I never made something for VR. Nevertheless, I contributed much to the project by creating the clue/Code lock system , the startscreen UI and alot of paperwork.

In the end I learned alot about VR and how use it effectively. Not being the project leader was a good experience aswell, allowing me to see the development proces from a new perspective.

See some gameplay: Mothman: The nest

Check out the github repository: Github repository

The languages used: C# with Unity. Teammates where:

Tiesto schouten

tiestoschouten.com

Martin Keesom

martinkeesom.nl

Tim Gijzen



Quincy Sung



Sara Meester

Sara-Meester.nl

Pien Creman

piencreman.com

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You are free to contact me by calling me or reaching out via E-mail

Contact Info

Phone : +31 0624412965

Email : Pieterwinderlich@outlook.com

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